A composer shaped by classical training, electronic experimentation and a lifelong fascination with music for the screen.
I started playing piano at the age of six at the F.O.L. (Fondation des Œuvres Laïques) in Casablanca, where I studied for twelve years, before continuing my musical training at the Casablanca Conservatory. I began composing at thirteen and exploring music production at fourteen, while also learning guitar, violin and oud.
After high school, I moved to France to study Musicology at Université Lumière Lyon 2, specialising in Music for Screen, alongside an Electronic Music programme at the ENM – National Music School of Villeurbanne.
Today, I compose across minimalist piano, romantic neoclassical, orchestral, ambient and electronic music, drawing inspiration from artists and composers such as Ludovico Einaudi, Hans Zimmer and Ólafur Arnalds.
Minimalist piano · Neoclassical · Orchestral · Ambient · Electronic
02Selected music
Eight worlds. One musical voice.
Select a piece to listen.
03Recent projects
01Documentary series · 2022
Documentary series2022Composition
Moudoun Mina Samaa
مدن من السماء
Al Jazeera Documentary
A documentary series exploring cities across the Arab world through aerial imagery. I composed the complete score for the Chefchaouen episode and the opening theme used across the other episodes.
I created a tonal and understated score combining piano, strings, percussion and traditional colours to support the voice-over without distracting from the narrative.
02Four-part miniseries · 2023
Four-part miniseries2023Composition
Asrar Allayl
أسرار الليل
2M · Directed by Hicham El Jebbari
A Moroccan miniseries inspired by popular heritage and an ancient, deliberately timeless world shaped by trade with the Portuguese and rivalries between local notables.
I built a modal score around Eastern instruments and percussion to embody the culture, atmosphere and emotional lives of the characters.
03Video game · 2025
Video game2025Composition
The Valley Beyond
Marmot Lab
A calm adventure and exploration game set in a mysterious, slightly futuristic park, developed and published by Marmot Lab.
I chose a deliberately sparse palette of solo felt piano to preserve the player’s sense of calm while gently accompanying the mystery of the setting.